package edu.uhcl.team_drone.assets;

import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g3d.Model;

public class Assets {
    
    public static AssetManager manager = new AssetManager();
  
    public static void init() {        
        manager.load("SplashScreenImage.png", Texture.class);        
        manager.load("GrassPlane_Better.g3db", Model.class);
        manager.load("SKYBOX.g3db", Model.class);        
    }
    

}
